Designer, Research, Educator, Open Source Developer
I use design as a research methodology to study human experience, spatial interaction, and technology. My work bridges industrial design, social science, and emerging technologies, particularly virtual reality, artificial intelligence, and digital fabrication, with an emphasis on research and pedagogy.
Research
My research explores how people experience space in both physical and virtual environments. Through experimental design and immersive technologies, I investigate how visual perception and spatial configuration influence comfort and behavior.
Public Art and Collaboration
Design at scale, interdisciplinary teamwork, and public engagement.
Computational and Digital Fabrication
Parametric workflows connecting digital tools to material outcomes.